ESPORTS · PREPARING FOR LAUNCH

Tools for tournament broadcasts

We develop Mayak Broadcast through our own arena tournaments, from live game data to production-team tools.

Tools for tournament broadcasts

How the workflow changes

The starting challenge

  • The broadcast team needs consistent game data, overlays and production tools.
  • Each element must fit the actual tournament workflow.

What the system does

  • Connect CS2 and Dota 2 match data.
  • Prepare OBS HUD overlays.
  • Test observer, commentator and director workflows.

The product is preparing for general release. Use at an external tournament needs to be discussed individually.

Facing a similar challenge?

Tell us what takes up your time or gets in the way of customer enquiries. In 30 minutes, we will discuss what to simplify and where to start.

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